package com.mew.slots.core.game.jdqe.roller;

import com.mew.common.util.GameUtil;

/**
 * @author dylin
 */
public class Controlline {
    public static int _SCATTER = 11;
    public static int _BONUS = 12;
    public static int _JP = 13;

    public int[] free(){
        int[] a = {
                _SCATTER,-1,-1,_SCATTER,-1,
                -1,-1,_SCATTER,-1,-1,
                _SCATTER,-1,-1,-1,_SCATTER
        };

        return GameUtil.getArr(a,9);
    }
    public int[] bonus(){
        int[] a = {
                _BONUS,-1,-1,_BONUS,-1,
                -1,-1,_BONUS,-1,-1,
                _BONUS,-1,-1,-1,_BONUS
        };

        return GameUtil.getArr(a,9);
    }
    public int[] jp(){
        int[] a = {
                _JP,-1,-1,_JP,-1,
                -1,-1,_JP,-1,-1,
                _JP,-1,-1,-1,_JP
        };

        return GameUtil.getArr(a,9);
    }

    public int[] empty(){
        return GameUtil.getEndSlots(9) ;
    }
}
